![]() Depending on where the player executes the skill, a miss, bad, good, or excellent will appear. ![]() The player must execute a skill on a monster while the meter is in the "combo point" range, which is about three-quarters of the combo meter. Once activated, a meter will appear on the screen, which will be quickly filled up. Combo mode uses a small amount of SP to activate. The SP bar is charged as the character performs actions, such as using skills. For each successful promotion beyond that point, characters will be able to charge an additional bar, up to a maximum of 5 SP bars. ![]() For characters between levels 10 and 19, only one SP bar can be charged. From then on, players are able to charge their SP (Spirit Point) bar. Combo Mode is unlocked at level 10 after the Class Rank promotion quest.
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